From Near Future Laboratory, "Top 15 Criteria That Define Interactive or New Media Art." Tongue in cheek, but still smart. And there are actually 18.
Some of my favorites:
15. It doesn’t work....
13. Your audience looks under/behind your table/pedestal/false wall/drop ceiling or follows wires to find out “where the camera is”
12. Someone either on their blog or across the room is prattling on about the shifting relations between producers and consumers..and mentions your project...
0. There are instructions on how to experience the damn thing
-1. You can’t “collect” or buy it. Heck, if you did, you’d need to get AppleCare or hire an IT guy in the bargain
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