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13 posts from November 2006

New law and technology blog

In the course of my attempts to reconstruct the history of cyberspace, I've spent a certain amount of time reading legal writing on cyberlaw-- the application of copyright and property law on the Internet. I hadn't expected it, but the law is arguably the field in which the metaphor of cyberspace has been most influential. The metaphor of the Internet as place, and the way you conceptualize the relationship between real physical places (which have jurisdictions and laws) and digital places (which might or might not be terra nova) has serious consequences.

So I was interested to come across the new Law and Technology Theory blog. As today's post explained, it's interested in two big questions: "First, should we have a general theory of law and technology? Second, what form should such a theory take?"

Is it a good idea to have a general theory of law and technology? Should we try to generate principles that will provide us with advance guidance for approaching a new technology? For example, we are currently trying to decide how to deal with privacy threats imposed by RFID tags that are incorporated into passports. Should we generalize from previous efforts to regulate technologies that threatened privacy to formulate principles that will guide us in the case of RFID tags? Alternatively, should we formulate principles that will serve as common guidelines for regulating the adoption of technologies that produce similar social tensions, but at first blush appear quite different? For example, genetic testing and the Internet, two technologies, which were recently diffused, produce similar social tensions. Should they be governed by common principles?

Two primary objections are likely to be brought forward. First, such an endeavor is antithetical to the very essence of technological change. The application of general principles will suffocate human creativity. We are likely to make decisions that will inhibit new opportunities at the expense of stability and social order. Second, the articulation of general principles would be impractical and doomed to failure. Nobody could have predicted the way the Internet has changed our lives. Technology advances beyond our wildest imagination - any principles we formulate today will become very quickly extinct and unworkable.

Of course, in my view the obvious first thing to do is ask, what "theory" of technology should you use? The definition of technology one begins with will have a serious effect on the project.

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links for 2006-11-28

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How much does cyberspace weigh?

Russell Seitz offers a back-of-the-envelope calculation:

A statistically rough (one sigma) estimate might be 75-100 million servers @ ~350-550 watts each. Call it Forty Billion Watts or ~ 40 GW. Since silicon logic runs at three volts or so, and an Ampere is some ten to the eighteenth electrons a second, a straight forward calculation reveals that if theaverage chip runs at a Gigaherz, some 50 grams of electrons in motion make up the Internet. As of today, cyberspace weighs less than two ounces.

Two ounces. Six of them could fit in the Diet Coke can sitting on my desk. Okay, not really, but still.

Via Bob McHenry

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Royal College of Art talk, and the end of my own private Shibuya

Last week I gave an impromptu talk at the Royal College of Art, outlining the end of cyberspace argument and its implication for interaction design. Chris Hand and Andy Broomfield, two recent graduates of the interaction design program, both blogged about the talk.

The whole thing was kind of hurried and off-the-cuff-- one of the recent grads and now current faculty invited me right before I got on the plane, and the night I was giving the talk, I dashed from Paddington Station down to the RCA, on the other side of Hyde Park, managing to wander around for a few minutes before finding the right entrance. But it was a large crowd, basically supportive about the overarching idea but also highly skeptical of the particulars-- in other words, the sort that's at once satisfying without being too much of an ego boost.

I've been ending most of my presentations on the subject with a slide that shows various overlays of digital images atop a normal street scene.

Turns out the students didn't quite hate it, but they thought it didn't work. And upon reflection, I'm inclined to agree with them, for a couple reasons.

First, and most important, instinct says that we're quickly going to find that when it comes to overlaying information on top of our everyday views of the physical world, less will be more. To some degree, we've assumed that users would go for My Own Private Shibuya (hereafter, MOPS):


Colodio, "do androids dream of Tokyo?"


Stéfan, "Karaoke in Shibuya"

But after some reflection, I'm now questioning that assumption.

Part of the pleasure of these streetscapes is precisely that they're collectively experienced, rather than individual visions: for even a brief period, we share with other postmodern, globe-hopping flaneurs and expatriates and temporary natives the light of the ABC-Mart sign and storefront.

If I had a pair of glasses that fed me annotations of the city around me, what would I really want? Would I want dinosaur heads peering around buildings? In England, where I worry constantly about looking the wrong way when I cross the street, absolutely not: I'd be killed instantly. Indeed, in any big city, MOPS would be at worst a hazard to life and private property (how long would it take thieves to learn to target people who are walking down the street watching YouTube?), and at least an intrusion on my experience of the place.

Instead, most of the time I'd want a safety reminder or two, maybe directions if I'm headed somewhere, and then some occasional "look here for more information" icon that popped up whenever, say, I passed a building designed by a particular school of architects. At other times, I'd want other information: when I travel with my kids I want to know where clean, publicly accessible bathrooms are. But would I want MOPS? Almost never.

As is so often the case, the real value won't come in providing a constant stream of semi-processed data, but in useful abstraction and restrained but enlightening presentation.

So now I've got to find another slide to end with....

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links for 2006-11-21

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David Weinberger at Oxford

Webcast of a talk Weinberger gave at Oxford last year:

The New Shape of Knowledge: From Trees to Piles of Leaves

The digital revolution is enabling knowledge to slip the bonds of the physical which had, silently, shaped it. Now we get to see its "natural" shape. What does it look like? How big are topics when they aren't determined by the economics of paper? Who gets to organize it? What are the new principles we're using to organize it? David Weinberger proposes that in the digital world, the most "natural," efficient and responsive way to manage knowledge is to create huge, distributed piles of leaves, each tagged with as much metadata as possible - including treating the content as metadata - and postponing until the last minute the taxonomizing of the information. What will be the social effects as we move from trees to piles of leaves?

Yet more proof that data doesn't just exist in some alternate plane

A story from Georgia Tech about mysterious disk failures in a computer center. Quite something....

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What is the End of Cyberspace?

  • About the end of cyberspace

    Cyberspace is a "metaphor we live by," born two decades ago at the intersection of computers, networks, ideas, and experience. It has reflected our experiences with information technology, and also shaped the way we think about new technologies and the challenges they present. It had been a vivid and useful metaphor for decades; but in a rapidly-emerging world of mobile, always-on information devices (and eventually cybernetic implants, prosthetics, and swarm intelligence), the rules that define the relationship between information, places, and daily life are going to be rewritten. As the Internet becomes more pervasive-- as it moves off desktops and screen and becomes embedded in things, spaces, and minds-- cyberspace will disappear.

  • About this blog

    This blog is about what happens next. It's about the end of cyberspace, but more important, about what new possibilities will emerge as new technologies, interfaces, use practices, games, legal theory, regulation, and culture adjust-- and eventually dissolve-- the boundaries between the virtual and physical worlds.

  • About the author

    Alex Soojung-Kim Pang is an historian of science and futurist.

    ping Pang

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